AreaZ Update 0.33.008
As some players do not comprehend, that a hardcore survival game requires to care for food and water resources and they just give bad reviews, I have made following changes. Player Stat on Spawn per each difficulty: 1) Eden - Full Food, Full Hydration 2) Hard - Half Food, Half Hydration 3) Hell - No Food, 250 Hydration Also I have changed the game to newest stable version of Unreal Engine 4.25. This will help to switch to announced UE 5, which should be available next year.
#AreaZ Update 0.33.007 - Missions and Basebuilding.
Thanks to your great support last month I have made improvement based on player feedback: - basebuilding can be placed freely within 20 meters. Can not collide with trees and will erase middle size foliage. - missions can be fulfilled without being active. No need to do same action again just to accomplish a mission. Improvements to fireplace, small stones spawn, survival index, etc.
#AreaZ game celebrating One Year of Early Access Anniversary
Survival cast away style game based on real survival experience and techniques. Adapt to various area(z), fight the exhaustion, manage your food income and energy consumption. Push your survival skills to the limits and conquer final barriers to reach your extraction point.
Update 0.31.011 Swamp Entrance
started to rework the swamp area(z). As it is a large area - about 1/2 of dry land, it will be added in several updates. Once fully reworked, you will be able to brake the blocking entrance to swamp labyrinth if you have the right tools and enough calories. But be careful - the are dangerous predators and venomous animals.