Horizon zero dawn machines

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The Sawtooth is a machine in Horizon Zero Dawn. It is a medium-sized Combat Class machine, one of the first known machines of this class. It was developed by the artificial intelligence (AI) HEPHAESTUS as a graduation in its efforts to protect Zero Dawn terraforming machines from human predation. Unlike the Zero Dawn terraforming machines, which were designed and controlled by Zero Dawn’s governing AI GAIA, the Sawtooth was designed by HEPHAESTUS, which had previously manufactured the... Horizon Zero Dawn Machines, Horizon Zero Dawn Robot, Horizon Machines, Steel Defender, Robot Drawing, Robot Wallpaper, Horizon Zero Dawn Forbidden West, Robot Animal, Horizon Forbidden West

The Sawtooth is a machine in Horizon Zero Dawn. At the advent of the Derangement, almost all machines started becoming increasingly aggressive towards humans. In addition, HEPHAESTUS began manufacturing Combat Class machines designed for the sole purpose of combating humans in an effort to cull their population.[2] Sawtooths can be found in the Sacred Lands, the Valleymeet the Sundom, and the Cut. Sawtooths used to also be found in Desert Tenakth territory, but have since been replaced by…

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ArtStation - Horizon Zero Dawn - Strider, Lennart Franken Horizon Zero Dawn Machines, Horizon Zero Dawn Robot, Robotic Animals, Horizon Zero Dawn Forbidden West, Detroit: Become Human, Robot Animal, Robot Dog, Horizon Forbidden West, Forbidden West

I was responsable for the highres model, detailing and mechanical engineering of the robot. Also I was responsable for the texturing of the robot together with Daan Meysman. https://www.artstation.com/artist/daanmeysman Concept: Erik van Helvoirt, Mike Nash and Miguel Angel Martinez https://www.artstation.com/artist/phade01 https://www.artstation.com/artist/miguelmartinez Thanks to everyone involved in making the Robots. ©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a…

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ArtStation - Horizon Zero Dawn - Shellwalker, Charger, Strider and Broadhead, Rodolpho Souza Horizon Zero Dawn Machines, Horizon Zero Dawn Robot, Horizon Machines, Robotic Animals, Robot Animals, Zbrush Models, Horizon Zero Dawn Forbidden West, Detroit: Become Human, Mechanical Animals

I'm glad to share that I had been involved with the Horizon Zero Dawn art content creation while working at Kokku & Diorama Art Division associated with Guerrilla Games back on 2016. I were part of the team responsible for the Highres Cleanup, Retopology, UV, Bakes and LODs for the assets listed and showcased above. Concept: Miguel Angel Martinez, Mike Nash and Erik van Helvoirt Model: Lennart Franken Textures: Lennart Franken and Daan Meysman I would like to thank everyone involved as the…

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