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"In order to make Rayman's trophy, we asked Ubisoft to share their references. We were expecting to receive 2D drawing references for Rayman, but to our surprise, they sent us data of a brand new 3D model that they rendered for this game!! And that was how this trophy was created. It takes a lot of work creating each model, so it's wonderful that the creators contributed their own efforts!!"

"In order to make Rayman's trophy, we asked Ubisoft to share their references. We were expecting to receive 2D drawing references for Rayman, but to our surprise, they sent us data of a brand new 3D model that they rendered for this game!! And that was how this trophy was created. It takes a lot of work creating each model, so it's wonderful that the creators contributed their own efforts!!"

Ryu, the king of Street Fights, joins Smash Bros!

Ryu, the king of Street Fights, joins Smash Bros!

"No, I'll just beat you within an inch of your life!" Demon Lord Ghirahim makes an appearance in Smash Bros!! He's an Assist Trophy, so he could conceivably back up Link, too.

"No, I'll just beat you within an inch of your life!" Demon Lord Ghirahim makes an appearance in Smash Bros!! He's an Assist Trophy, so he could conceivably back up Link, too.

From Xenoblade Chronicles, Shulk joins the battle!! He's not the type of character that would usually appear in the Smash Bros. series, but we worked really hard to make it happen. We're very happy with how he turned out. This stage is Gaur Plain.

From Xenoblade Chronicles, Shulk joins the battle!! He's not the type of character that would usually appear in the Smash Bros. series, but we worked really hard to make it happen. We're very happy with how he turned out. This stage is Gaur Plain.

"Here's Link in an outfit based on his ordinary clothes in Skyward Sword! The art style looks a little different, but the actual clothing model is still his usual tunic."

"Here's Link in an outfit based on his ordinary clothes in Skyward Sword! The art style looks a little different, but the actual clothing model is still his usual tunic."

"And here's Mega Charizard X. This will appear as Charizard's Final Smash."

"And here's Mega Charizard X. This will appear as Charizard's Final Smash."

Elec Man Assist Trophy :)

Elec Man Assist Trophy :)

"Here's wire frame Little Mac--re-envisioned from the original Punch-Out!! game. The man that actually drew the pixel art wire frame in the original was none other than Shigeru Miyamoto. He said he drew the pixels for the wire frame on graph paper."

"Here's wire frame Little Mac--re-envisioned from the original Punch-Out!! game. The man that actually drew the pixel art wire frame in the original was none other than Shigeru Miyamoto. He said he drew the pixels for the wire frame on graph paper."

[List of Monado Arts] 翔 (Jump): higher jumps, lower defense. 疾 (Speed): faster movement, weaker attacks. 盾(Shield): higher defense, slower movement. 斬(Buster): stronger attacks, weaker launch ability. 撃(Smash): Stronger launch ability, weaker attacks, lower defense against launching.

[List of Monado Arts] 翔 (Jump): higher jumps, lower defense. 疾 (Speed): faster movement, weaker attacks. 盾(Shield): higher defense, slower movement. 斬(Buster): stronger attacks, weaker launch ability. 撃(Smash): Stronger launch ability, weaker attacks, lower defense against launching.

" Tether recovery? Yes, you can! And from even longer range than before. Multiple fighters can latch on--who actually grabs hold is determined by the same rules as the standard ledge grab."

" Tether recovery? Yes, you can! And from even longer range than before. Multiple fighters can latch on--who actually grabs hold is determined by the same rules as the standard ledge grab."

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