Rendering / Compositing

14 Piny11 Fanúšikovia
Discover how to use tone mapping in Blender to experiment with breathtaking looks for your next render. Tone mapping is your very important creative choice, when it comes to high dynamic range rendering.

Discover how to use tone mapping in Blender to experiment with breathtaking looks for your next render. Tone mapping is your very important creative choice, when it comes to high dynamic range rendering.

VR rendering with Blender - VR viewing with VRAIS - YouTube

VR rendering with Blender - VR viewing with VRAIS - YouTube

All of Blender Cycles' sampling and light path settings explained in one video. Aimed at beginners, but helpful for anyone. Topics include: sampling, clamp values, path and branched path tracing, volume step size and max steps, min and max bounces, transparency, and much more!

All of Blender Cycles' sampling and light path settings explained in one video. Aimed at beginners, but helpful for anyone. Topics include: sampling, clamp values, path and branched path tracing, volume step size and max steps, min and max bounces, transparency, and much more!

HDRI Cycles Enviroment Setup  http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl?num=1349924037

HDRI Cycles Enviroment Setup http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl?num=1349924037

Download the node setup for free here: http://www.pasteall.org/blend/36076  Make your #b3d animation and VFX composites look awesome with this fast light wrapping technique!

Download the node setup for free here: http://www.pasteall.org/blend/36076 Make your #b3d animation and VFX composites look awesome with this fast light wrapping technique!

What is Linear workflow and Gamma correction tutorial HD  We will take a look at why your renders might look dark and blown out, and how having a linear workflow will help you avoid washed out textures, giving the light in your scene more depth.

What is Linear workflow and Gamma correction tutorial HD We will take a look at why your renders might look dark and blown out, and how having a linear workflow will help you avoid washed out textures, giving the light in your scene more depth.

Click image for larger version.   Name:	color_indices.png  Views:	56  Size:	109.2 KB  ID:	333480

Click image for larger version. Name: color_indices.png Views: 56 Size: 109.2 KB ID: 333480

Blender Tutorial: Rendering 360° Videos

Blender Tutorial: Rendering 360° Videos

How i achieved the look: 1)set black and whitepoints (contrast). 2)Lift Blacks for that typical filmic look. 3)Adding reds to the shadows and remove them from the highlights. (I masked out the spaceshuttle to keep it white)

How i achieved the look: 1)set black and whitepoints (contrast). 2)Lift Blacks for that typical filmic look. 3)Adding reds to the shadows and remove them from the highlights. (I masked out the spaceshuttle to keep it white)


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